2025-10-03 20:00:05 +05:00

20 lines
426 B
C#

// Copyright (c) Pixel Crushers. All rights reserved.
using UnityEngine;
namespace PixelCrushers.DialogueSystem
{
/// <summary>
/// Add [DialogueTriggerEvent] to a string variable show a popup of
/// dialogue trigger events in the inspector.
/// </summary>
public class DialogueTriggerEventAttribute : PropertyAttribute
{
public DialogueTriggerEventAttribute()
{
}
}
}