16 lines
521 B
C#
16 lines
521 B
C#
using UnityEngine;
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using UnityEditor;
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namespace UGUIMiniMap
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{
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[CustomPropertyDrawer(typeof(CustomToggleAttribute))]
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public class CustomToggleDrawer : PropertyDrawer
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{
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CustomToggleAttribute att { get { return ((CustomToggleAttribute)attribute); } }
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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property.boolValue = EditorGUI.ToggleLeft(position, att.title, property.boolValue, EditorStyles.toolbarButton);
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}
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}
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} |