35 lines
721 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class Level : MonoBehaviour
{
public LevelConfig config;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public virtual void OnLevelStart()
{
if (config != null && ObjectiveManager.Instance != null)
{
ObjectiveManager.Instance.SetList(config.objectives, config.startObjectiveIndex);
ObjectiveManager.Instance.autoAdvanceOnComplete = config.autoAdvanceOnComplete;
}
}
public virtual void OnLevelEnd()
{
}
}