MiniGames/Assets/JMO Assets/Cartoon FX (legacy)/Scripts/CFX_AutodestructWhenNoChildren.cs

19 lines
363 B
C#
Raw Permalink Normal View History

using UnityEngine;
using System.Collections;
// Cartoon FX - (c) 2015 Jean Moreno
// Automatically destroys the GameObject when there are no children left.
public class CFX_AutodestructWhenNoChildren : MonoBehaviour
{
// Update is called once per frame
void Update ()
{
if( transform.childCount == 0)
{
GameObject.Destroy(this.gameObject);
}
}
}