45 lines
795 B
HLSL
45 lines
795 B
HLSL
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/******************************************************************************/
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/*
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Project - MudBun
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Publisher - Long Bunny Labs
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http://LongBunnyLabs.com
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Author - Ming-Lun "Allen" Chou
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http://AllenChou.net
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*/
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/******************************************************************************/
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#ifndef MUDBUN_GEN_POINT_DEFS
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#define MUDBUN_GEN_POINT_DEFS
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#include "BrushDefs.cginc"
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struct GenPoint
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{
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float4 posNorm;
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int4 boneIndex;
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uint boneWeight;
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int iBrushMask;
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uint vertId;
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uint atSmoothEdge;
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float sdfValue;
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float norm2d;
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float2 uv;
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SdfBrushMaterialCompressed material;
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};
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#ifdef MUDBUN_IS_COMPUTE_SHADER
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RWStructuredBuffer<GenPoint> aGenPoint;
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#else
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StructuredBuffer<GenPoint> aGenPoint;
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#endif
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int maxGenPoints;
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#endif
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