2025-09-01 00:01:33 +05:00
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using UnityEngine;
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public class Skywalker_Blueberry : MonoBehaviour
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{
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private void OnTriggerEnter(Collider other)
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{
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if (other.CompareTag("Player"))
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{
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// Add to player's blueberry count
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Skywalker_BlueberryManager.Instance.AddBlueberry(1);
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2025-09-06 23:30:06 +05:00
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if (Skywalker_GameManager.Instance != null)
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Skywalker_GameManager.Instance.PulseBlueberryGlow();
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2025-09-01 00:01:33 +05:00
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// Destroy the collected blueberry
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Destroy(gameObject);
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}
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}
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}
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