12 lines
282 B
C#
12 lines
282 B
C#
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using UnityEngine;
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public class Skywalker_ExplosiveWall : MonoBehaviour
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{
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public GameObject Skywalker_ExplosionEffect;
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public void Explode()
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{
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Instantiate(Skywalker_ExplosionEffect, transform.position, Quaternion.identity);
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Destroy(gameObject);
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}
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}
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