16 lines
318 B
C#
16 lines
318 B
C#
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using UnityEngine;
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public class Ball : MonoBehaviour
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{
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void OnCollisionEnter(Collision collision)
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{
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if (collision.gameObject.CompareTag("Target"))
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{
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Destroy(collision.gameObject);
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BullsEyeGameManager.Instance.AddScore();
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}
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Destroy(gameObject);
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}
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}
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