MiniGames/Assets/MudBun/Shader/VoxelCacheDefs.cginc

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2025-07-11 15:42:48 +05:00
/******************************************************************************/
/*
Project - MudBun
Publisher - Long Bunny Labs
http://LongBunnyLabs.com
Author - Ming-Lun "Allen" Chou
http://AllenChou.net
*/
/******************************************************************************/
#ifndef MUDBUN_VOXEL_CACHE_DEFS
#define MUDBUN_VOXEL_CACHE_DEFS
#include "BrushDefs.cginc"
#define kNullVoxelCacheId (1u << 31)
#define kVoxelCacheMiss (0.9f * kFltMax)
struct VoxelCacheData
{
float4 data;
SdfBrushMaterial material;
};
bool useVoxelCache;
RWStructuredBuffer<uint> voxelCacheIdTable;
RWStructuredBuffer<VoxelCacheData> voxelCache;
int voxelCacheSize;
#endif