19 lines
363 B
C#
19 lines
363 B
C#
![]() |
using UnityEngine;
|
||
|
using System.Collections;
|
||
|
|
||
|
// Cartoon FX - (c) 2015 Jean Moreno
|
||
|
|
||
|
// Automatically destroys the GameObject when there are no children left.
|
||
|
|
||
|
public class CFX_AutodestructWhenNoChildren : MonoBehaviour
|
||
|
{
|
||
|
// Update is called once per frame
|
||
|
void Update ()
|
||
|
{
|
||
|
if( transform.childCount == 0)
|
||
|
{
|
||
|
GameObject.Destroy(this.gameObject);
|
||
|
}
|
||
|
}
|
||
|
}
|