MiniGames/Assets/Bird Flocks/Bird Flock Seagull/Prefabs/Seagull Flock - Avoidance.prefab

106 lines
2.6 KiB
Plaintext
Raw Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
- 114: {fileID: 11400000}
m_Layer: 0
m_Name: Seagull Flock - Avoidance
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 9.03929424}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5564f499341508a43819ce17743cd92b, type: 3}
m_Name:
m_EditorClassIdentifier:
_childPrefab: {fileID: 11400000, guid: 8959680a71dad41409592e7904dd36d2, type: 2}
_childAmount: 299
_slowSpawn: 0
_spawnSphere: 8.53999996
_spawnSphereHeight: 5.01999998
_spawnSphereDepth: 8.53999996
_minSpeed: 4
_maxSpeed: 6
_minScale: .800000012
_maxScale: .600000024
_soarFrequency: .888000011
_soarAnimation: soar
_flapAnimation: flap
_idleAnimation: idle
_diveValue: 10
_diveFrequency: .699999988
_minDamping: .5
_maxDamping: 1
_waypointDistance: 5.21000004
_minAnimationSpeed: .800000012
_maxAnimationSpeed: 1
_randomPositionTimer: 3
_positionSphere: 25
_positionSphereHeight: 5
_positionSphereDepth: 25
_childTriggerPos: 1
_forceChildWaypoints: 1
_forcedRandomDelay: 2
_flatFly: 1
_flatSoar: 1
_birdAvoid: 1
_birdAvoidHorizontalForce: 500
_birdAvoidDown: 1
_birdAvoidUp: 1
_birdAvoidVerticalForce: 200
_birdAvoidDistanceMax: 6.79354715
_birdAvoidDistanceMin: 4.39354801
_soarMaxTime: 3
_avoidanceMask:
serializedVersion: 2
m_Bits: 4294967295
_roamers: []
_posBuffer: {x: 0, y: 0, z: 0}
_updateDivisor: 1
_newDelta: 0
_updateCounter: 0
_activeChildren: 0
_groupChildToNewTransform: 0
_groupTransform: {fileID: 0}
_groupName:
_groupChildToFlock: 1
_startPosOffset: {x: 0, y: 0, z: 0}
_thisT: {fileID: 0}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1