31 lines
755 B
C#
31 lines
755 B
C#
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/******************************************************************************/
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/*
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Project - MudBun
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Publisher - Long Bunny Labs
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http://LongBunnyLabs.com
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Author - Ming-Lun "Allen" Chou
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http://AllenChou.net
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*/
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/******************************************************************************/
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using UnityEngine;
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namespace MudBun
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{
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public class ColliderGenerationMain : MonoBehaviour
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{
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private Mesh m_colliderMesh;
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private void Update()
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{
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var renderer = GetComponent<MudRenderer>();
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if (renderer == null)
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return;
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if (!renderer.IsMeshGenerationPending(m_colliderMesh))
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m_colliderMesh = renderer.AddCollider(renderer.gameObject, true, m_colliderMesh);
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}
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}
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}
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