46 lines
1.2 KiB
C#
46 lines
1.2 KiB
C#
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/******************************************************************************/
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/*
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Project - MudBun
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Publisher - Long Bunny Labs
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http://LongBunnyLabs.com
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Author - Ming-Lun "Allen" Chou
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http://AllenChou.net
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*/
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/******************************************************************************/
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using UnityEditor;
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using UnityEngine;
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using MudBun;
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public class CustomCreatoinMenu : CreationMenu
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{
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[MenuItem("GameObject/MudBun/Custom/Custom Solid", priority = 4)]
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public static GameObject CreateCustomSolid()
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{
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var go = CreateGameObject("Mud Custom Solid");
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go.AddComponent<CustomSolid>();
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return OnBrushCreated(go);
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}
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[MenuItem("GameObject/MudBun/Custom/Custom Distortion", priority = 4)]
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public static GameObject CreateCustomDistortion()
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{
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var go = CreateGameObject("Mud Custom Distortion");
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go.AddComponent<CustomDistortion>();
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return OnBrushCreated(go, true);
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}
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[MenuItem("GameObject/MudBun/Custom/Custom Modifier", priority = 4)]
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public static GameObject CreateCustomModifier()
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{
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var go = CreateGameObject("Mud Custom Modifier");
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go.AddComponent<CustomModifier>();
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return OnBrushCreated(go);
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}
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}
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