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%TAG !u! tag:unity3d.com,2011:
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Title: SPAWN SYSTEM TEMPLATE
HelpText: 'Drop this template in your Scene and drag/drop the effect Prefabs you
want to preload on the CFX_SpawnSystem inspector.
You can then use:
CFX_SpawnSystem.GetNextObject(prefab);
to get instances from the pool, where prefab is a reference to any Prefab you
dropped on the CFX_SpawnSystem inspector.'
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