Added camera shake

This commit is contained in:
Hazim Bin Ijaz 2025-09-04 17:08:49 +05:00
parent fadffbc004
commit 52219deef9

View File

@ -1,4 +1,5 @@
using System.Collections; using System.Collections;
using DG.Tweening;
using UnityEngine; using UnityEngine;
/// <summary> /// <summary>
@ -469,7 +470,7 @@ public class ChasePlayerController : MonoBehaviour
public void OnObstacleHit() public void OnObstacleHit()
{ {
if (waitingForGameOver) return; if (waitingForGameOver) return;
Camera.main.DOShakePosition(0.25f, new Vector3(0.15f,0.15f,0.15f),20);
if (Time.time - lastObstacleHitTime <= secondHitWindow) if (Time.time - lastObstacleHitTime <= secondHitWindow)
{ {
waitingForGameOver = true; waitingForGameOver = true;