Jump and other bugs fixed. Reflections added.

This commit is contained in:
Ali Sharoz 2025-08-07 19:23:38 +05:00
parent 4438aa53fc
commit 5cd7de4d3b
10 changed files with 986 additions and 225 deletions

View File

@ -66,9 +66,9 @@ Material:
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _Glossiness: 0.768
- _GlossyReflections: 1
- _Metallic: 0
- _Metallic: 0.281
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02

View File

@ -98,12 +98,12 @@ Material:
- _EnableDetailMask: 0
- _EnableTriplanarProjection: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _Glossiness: 0.6
- _GlossyReflections: 1
- _IntensityMask: 1
- _InvertABaseColor: 0
- _InvertMask: 0
- _Metallic: 0
- _Metallic: 1
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
@ -124,7 +124,7 @@ Material:
- _ZWrite: 1
- __dirty: 1
m_Colors:
- _Color: {r: 0.604028, g: 0.29641223, b: 0.93185335, a: 1}
- _Color: {r: 0.078431375, g: 0.078431375, b: 0.3529412, a: 1}
- _DetailColor: {r: 1, g: 1, b: 1, a: 0}
- _DetailSpecularColor: {r: 1, g: 1, b: 1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

View File

@ -31,7 +31,36 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
clipAnimations:
- serializedVersion: 16
name: Take 001
takeName: Take 001
internalID: 1827226128182048838
firstFrame: 0
lastFrame: 48
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []

View File

@ -4732,6 +4732,112 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 2462cdf4232689348b55306d2ba109b3, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1503182647481209801
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4928003940634146410}
- component: {fileID: 1916204892490881778}
- component: {fileID: 2826849012153582808}
- component: {fileID: 2663149802334792068}
m_Layer: 0
m_Name: Ceiling1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4928003940634146410
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1503182647481209801}
serializedVersion: 2
m_LocalRotation: {x: 1, y: 0, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 3.25, z: -60.3131}
m_LocalScale: {x: 0.4, y: 1, z: 3.5991447}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6913307430280152876}
m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0}
--- !u!33 &1916204892490881778
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1503182647481209801}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2826849012153582808
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1503182647481209801}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c4a4afe7921aa2f4582fccd2bd7f1efa, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &2663149802334792068
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1503182647481209801}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1538645411020750672
GameObject:
m_ObjectHideFlags: 0
@ -9481,8 +9587,6 @@ MeshRenderer:
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c4a4afe7921aa2f4582fccd2bd7f1efa, type: 2}
- {fileID: 2100000, guid: bd4a01711df9d8d43a627cfa7fd3d2cf, type: 2}
- {fileID: 2100000, guid: 7de1de522cb61da478c940b69f18f92f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -29792,6 +29896,112 @@ Transform:
- {fileID: 4874534950052537474}
m_Father: {fileID: 3244248915834602008}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8032879297799352026
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4851695788870284154}
- component: {fileID: 7978029044299827607}
- component: {fileID: 2302440476849691917}
- component: {fileID: 6937332075844470378}
m_Layer: 0
m_Name: Ceiling1 (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4851695788870284154
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8032879297799352026}
serializedVersion: 2
m_LocalRotation: {x: 0.9640955, y: -0, z: -0, w: -0.2655561}
m_LocalPosition: {x: 0, y: 1.6612, z: -39.1256}
m_LocalScale: {x: 0.4, y: 1, z: 0.5991078}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6913307430280152876}
m_LocalEulerAnglesHint: {x: 210.8, y: 0, z: 0}
--- !u!33 &7978029044299827607
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8032879297799352026}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2302440476849691917
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8032879297799352026}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c4a4afe7921aa2f4582fccd2bd7f1efa, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &6937332075844470378
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8032879297799352026}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &8063127573281326665
GameObject:
m_ObjectHideFlags: 0
@ -31029,6 +31239,112 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
coinValue: 1
--- !u!1 &8438066805888565654
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5639131978360354396}
- component: {fileID: 1027313597247106153}
- component: {fileID: 5408630891877976584}
- component: {fileID: 6292904499166689579}
m_Layer: 0
m_Name: Ceiling1 (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5639131978360354396
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8438066805888565654}
serializedVersion: 2
m_LocalRotation: {x: 1, y: 0, z: 0, w: 0}
m_LocalPosition: {x: 0, y: -0.315, z: -18.9}
m_LocalScale: {x: 0.4, y: 1, z: 3.5991447}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6913307430280152876}
m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0}
--- !u!33 &1027313597247106153
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8438066805888565654}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5408630891877976584
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8438066805888565654}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c4a4afe7921aa2f4582fccd2bd7f1efa, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &6292904499166689579
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8438066805888565654}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &8447940966101528064
GameObject:
m_ObjectHideFlags: 0
@ -31399,6 +31715,9 @@ Transform:
- {fileID: 4295604883980422208}
- {fileID: 5711583358438238382}
- {fileID: 7345710577066718957}
- {fileID: 4928003940634146410}
- {fileID: 4851695788870284154}
- {fileID: 5639131978360354396}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
--- !u!1 &8541625346551557757

BIN
Assets/SK_Zibu (2).fbx Normal file

Binary file not shown.

109
Assets/SK_Zibu (2).fbx.meta Normal file
View File

@ -0,0 +1,109 @@
fileFormatVersion: 2
guid: 93c4c5703d0544e46ba61eb04dbdaca9
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 0.25
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 0.0025
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -169,40 +169,6 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!21 &78807753
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Custom/EmissiveLaser
m_Shader: {fileID: 4800000, guid: 69d193eb1566e62409de769d5c16fef2, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Emission: 2
- _ScrollSpeed: 1
m_Colors:
- _Color: {r: 1, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
--- !u!1 &149428110
GameObject:
m_ObjectHideFlags: 0
@ -516,6 +482,40 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 293277035}
m_CullTransparentMesh: 1
--- !u!21 &454131974
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Custom/EmissiveLaser
m_Shader: {fileID: 4800000, guid: 69d193eb1566e62409de769d5c16fef2, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Emission: 2
- _ScrollSpeed: 1
m_Colors:
- _Color: {r: 1, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
--- !u!1 &508969155
GameObject:
m_ObjectHideFlags: 0
@ -811,109 +811,7 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 721204258}
m_CullTransparentMesh: 1
--- !u!21 &926047953
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Custom/EmissiveLaser
m_Shader: {fileID: 4800000, guid: 69d193eb1566e62409de769d5c16fef2, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Emission: 2
- _ScrollSpeed: 1
m_Colors:
- _Color: {r: 1, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
--- !u!21 &964966095
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Custom/EmissiveLaser
m_Shader: {fileID: 4800000, guid: 69d193eb1566e62409de769d5c16fef2, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Emission: 2
- _ScrollSpeed: 1
m_Colors:
- _Color: {r: 1, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
--- !u!21 &1055930635
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Custom/EmissiveLaser
m_Shader: {fileID: 4800000, guid: 69d193eb1566e62409de769d5c16fef2, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Emission: 2
- _ScrollSpeed: 1
m_Colors:
- _Color: {r: 1, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
--- !u!21 &1111367101
--- !u!21 &1110023344
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
@ -963,7 +861,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!215 &1117356489
ReflectionProbe:
m_ObjectHideFlags: 0
@ -1012,6 +910,40 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!21 &1216139865
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Custom/EmissiveLaser
m_Shader: {fileID: 4800000, guid: 69d193eb1566e62409de769d5c16fef2, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Emission: 2
- _ScrollSpeed: 1
m_Colors:
- _Color: {r: 1, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1222225062
GameObject:
m_ObjectHideFlags: 0
@ -1146,7 +1078,7 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1222225062}
m_CullTransparentMesh: 1
--- !u!21 &1252002874
--- !u!21 &1425564048
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
@ -1180,7 +1112,7 @@ Material:
m_Colors:
- _Color: {r: 1, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
--- !u!21 &1384802799
--- !u!21 &1439335288
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
@ -1228,7 +1160,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 2c04b8261d21a8e45852e1e050858e41, type: 3}
propertyPath: m_LocalPosition.y
value: 0.65
value: 0.69
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 2c04b8261d21a8e45852e1e050858e41, type: 3}
propertyPath: m_LocalPosition.z
@ -1314,10 +1246,10 @@ PrefabInstance:
addedObject: {fileID: 1704108064}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 2c04b8261d21a8e45852e1e050858e41, type: 3}
insertIndex: -1
addedObject: {fileID: 1704108065}
addedObject: {fileID: 1704108066}
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 2c04b8261d21a8e45852e1e050858e41, type: 3}
insertIndex: -1
addedObject: {fileID: 1704108066}
addedObject: {fileID: 1704108065}
m_SourcePrefab: {fileID: 100100000, guid: 2c04b8261d21a8e45852e1e050858e41, type: 3}
--- !u!1 &1704108061 stripped
GameObject:
@ -1362,9 +1294,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 95f58092001c9c1448054a740b29f6a6, type: 3}
m_Name:
m_EditorClassIdentifier:
moveSpeed: -1
moveSpeed: 1
laneDistance: 0.4
jumpForce: 4
jumpPower: 0.6
jumpDuration: 1.2
laneSwitchSpeed: 10
--- !u!65 &1704108065
BoxCollider:
@ -1745,6 +1678,40 @@ MonoBehaviour:
m_BeforeTransparentBundles: []
m_BeforeStackBundles: []
m_AfterStackBundles: []
--- !u!21 &1827233974
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Custom/EmissiveLaser
m_Shader: {fileID: 4800000, guid: 69d193eb1566e62409de769d5c16fef2, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Emission: 2
- _ScrollSpeed: 1
m_Colors:
- _Color: {r: 1, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
--- !u!1 &1850953449
GameObject:
m_ObjectHideFlags: 0
@ -1843,6 +1810,40 @@ Transform:
- {fileID: 682158478}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!21 &2058832075
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Custom/EmissiveLaser
m_Shader: {fileID: 4800000, guid: 69d193eb1566e62409de769d5c16fef2, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Emission: 2
- _ScrollSpeed: 1
m_Colors:
- _Color: {r: 1, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
--- !u!1 &2060206371
GameObject:
m_ObjectHideFlags: 0
@ -1977,7 +1978,7 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2060206371}
m_CullTransparentMesh: 1
--- !u!21 &2100911248
--- !u!21 &2070398364
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
@ -2022,31 +2023,31 @@ PrefabInstance:
- target: {fileID: 48441560186680580, guid: aef2a50dc2159e44584497dfc2fdaeb2, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 926047953}
objectReference: {fileID: 2058832075}
- target: {fileID: 335870137415783586, guid: aef2a50dc2159e44584497dfc2fdaeb2, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100911248}
objectReference: {fileID: 2070398364}
- target: {fileID: 1747945203000070676, guid: aef2a50dc2159e44584497dfc2fdaeb2, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 78807753}
objectReference: {fileID: 1216139865}
- target: {fileID: 2181858718594471380, guid: aef2a50dc2159e44584497dfc2fdaeb2, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 1055930635}
objectReference: {fileID: 454131974}
- target: {fileID: 3316593979028313850, guid: aef2a50dc2159e44584497dfc2fdaeb2, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 1111367101}
objectReference: {fileID: 1827233974}
- target: {fileID: 4441166244158635861, guid: aef2a50dc2159e44584497dfc2fdaeb2, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 1384802799}
objectReference: {fileID: 1110023344}
- target: {fileID: 6503432965990616960, guid: aef2a50dc2159e44584497dfc2fdaeb2, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 964966095}
objectReference: {fileID: 1425564048}
- target: {fileID: 6913307430280152876, guid: aef2a50dc2159e44584497dfc2fdaeb2, type: 3}
propertyPath: m_LocalPosition.x
value: 0
@ -2090,7 +2091,7 @@ PrefabInstance:
- target: {fileID: 7724895669153883453, guid: aef2a50dc2159e44584497dfc2fdaeb2, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 1252002874}
objectReference: {fileID: 1439335288}
- target: {fileID: 8539668206094884703, guid: aef2a50dc2159e44584497dfc2fdaeb2, type: 3}
propertyPath: m_Name
value: Platform

View File

@ -1,10 +1,12 @@
using DG.Tweening;
using UnityEngine;
public class ChasePlayerController : MonoBehaviour
{
public float moveSpeed = 5f;
public float laneDistance = 2.5f; // Distance between lanes
public float jumpForce = 7f;
public float jumpPower = 0.6f; // Jump height
public float jumpDuration = 1.2f; // Total jump time
public float laneSwitchSpeed = 10f;
private int currentLane = 1; // 0 = Left, 1 = Middle, 2 = Right
@ -12,7 +14,7 @@ public class ChasePlayerController : MonoBehaviour
private Animator animator;
private bool isGrounded = true;
private Vector3 targetPosition;
private Vector3 targetLanePosition;
private Vector2 startTouchPosition;
private Vector2 endTouchPosition;
@ -23,37 +25,33 @@ public class ChasePlayerController : MonoBehaviour
{
rb = GetComponent<Rigidbody>();
animator = GetComponent<Animator>();
targetPosition = transform.position;
targetLanePosition = transform.position;
}
void Update()
{
HandleInput();
HandleSwipe(); // Add this
HandleLaneSwitch();
HandleSwipe();
UpdateLaneTarget();
}
void FixedUpdate()
{
MoveForward();
SmoothLaneSwitch();
}
void HandleInput()
{
// Keyboard controls (for testing in editor)
if (Input.GetKeyDown(KeyCode.LeftArrow))
{
if (currentLane > 0)
if (Input.GetKeyDown(KeyCode.LeftArrow) && currentLane > 0)
currentLane--;
}
if (Input.GetKeyDown(KeyCode.RightArrow))
{
if (currentLane < 2)
currentLane++;
}
if (Input.GetKeyDown(KeyCode.RightArrow) && currentLane < 2)
currentLane--;
if (Input.GetKeyDown(KeyCode.Space) && isGrounded)
{
Jump();
}
}
void HandleSwipe()
{
@ -69,8 +67,8 @@ public class ChasePlayerController : MonoBehaviour
break;
case TouchPhase.Ended:
if (swipeDetected)
{
if (!swipeDetected) return;
endTouchPosition = touch.position;
Vector2 swipe = endTouchPosition - startTouchPosition;
@ -82,54 +80,66 @@ public class ChasePlayerController : MonoBehaviour
if (Mathf.Abs(x) > Mathf.Abs(y))
{
// Horizontal swipe
if (x > 0)
{
// Swipe Right
if (currentLane < 2)
if (x > 0 && currentLane < 2)
currentLane++;
}
else
{
// Swipe Left
if (currentLane > 0)
else if (x < 0 && currentLane > 0)
currentLane--;
}
}
else
{
// Vertical swipe
if (y > 0 && isGrounded)
{
// Swipe Up = Jump
Jump();
}
}
}
swipeDetected = false;
}
break;
}
}
}
void Jump()
{
rb.AddForce(Vector3.up * jumpForce, ForceMode.Impulse);
isGrounded = false;
if (animator != null) animator.SetTrigger("Jump");
}
void HandleLaneSwitch()
void UpdateLaneTarget()
{
float targetX = (currentLane - 1) * laneDistance;
targetPosition = new Vector3(targetX, transform.position.y, transform.position.z);
transform.position = Vector3.Lerp(transform.position, targetPosition, laneSwitchSpeed * Time.deltaTime);
targetLanePosition = new Vector3(targetX, rb.position.y, rb.position.z);
}
void SmoothLaneSwitch()
{
Vector3 newPosition = Vector3.Lerp(rb.position, targetLanePosition, laneSwitchSpeed * Time.fixedDeltaTime);
rb.MovePosition(newPosition);
}
void MoveForward()
{
transform.Translate(Vector3.back * moveSpeed * Time.deltaTime);
rb.MovePosition(rb.position + Vector3.back * moveSpeed * Time.fixedDeltaTime);
}
void Jump()
{
if (!isGrounded) return;
isGrounded = false;
rb.velocity = Vector3.zero;
rb.useGravity = false;
// Predict forward displacement
float forwardDisplacement = moveSpeed * jumpDuration;
Vector3 jumpTarget = rb.position + Vector3.back * forwardDisplacement;
rb.DOJump(jumpTarget, jumpPower, 1, jumpDuration)
.SetEase(Ease.Linear)
.OnStart(() =>
{
if (animator != null) animator.SetTrigger("Jump");
})
.OnComplete(() =>
{
rb.useGravity = true;
isGrounded = true;
if (animator != null) animator.SetTrigger("Run");
});
}
void OnCollisionEnter(Collision collision)
@ -141,3 +151,187 @@ public class ChasePlayerController : MonoBehaviour
}
}
}
//using DG.Tweening;
//using DG.Tweening.Plugins.Core;
//using DG.Tweening.Core;
//using DG.Tweening.Plugins.Options;
//using UnityEngine;
//public class ChasePlayerController : MonoBehaviour
//{
// public float moveSpeed = 5f;
// public float laneDistance = 2.5f; // Distance between lanes
// public float jumpForce = 7f;
// public float laneSwitchSpeed = 10f;
// private int currentLane = 1; // 0 = Left, 1 = Middle, 2 = Right
// private Rigidbody rb;
// private Animator animator;
// private bool isGrounded = true;
// private Vector3 targetPosition;
// private Vector2 startTouchPosition;
// private Vector2 endTouchPosition;
// private bool swipeDetected = false;
// private float minSwipeDistance = 50f; // Pixels
// void Start()
// {
// rb = GetComponent<Rigidbody>();
// animator = GetComponent<Animator>();
// targetPosition = transform.position;
// }
// void Update()
// {
// HandleInput();
// HandleSwipe(); // Add this
// HandleLaneSwitch();
// MoveForward();
// }
// void HandleInput()
// {
// // Keyboard controls (for testing in editor)
// if (Input.GetKeyDown(KeyCode.LeftArrow))
// {
// if (currentLane > 0)
// currentLane--;
// }
// if (Input.GetKeyDown(KeyCode.RightArrow))
// {
// if (currentLane < 2)
// currentLane++;
// }
// if (Input.GetKeyDown(KeyCode.Space) && isGrounded)
// {
// Jump();
// }
// }
// void HandleSwipe()
// {
// if (Input.touchCount == 1)
// {
// Touch touch = Input.GetTouch(0);
// switch (touch.phase)
// {
// case TouchPhase.Began:
// startTouchPosition = touch.position;
// swipeDetected = true;
// break;
// case TouchPhase.Ended:
// if (swipeDetected)
// {
// endTouchPosition = touch.position;
// Vector2 swipe = endTouchPosition - startTouchPosition;
// if (swipe.magnitude >= minSwipeDistance)
// {
// float x = swipe.x;
// float y = swipe.y;
// if (Mathf.Abs(x) > Mathf.Abs(y))
// {
// // Horizontal swipe
// if (x > 0)
// {
// // Swipe Right
// if (currentLane < 2)
// currentLane++;
// }
// else
// {
// // Swipe Left
// if (currentLane > 0)
// currentLane--;
// }
// }
// else
// {
// // Vertical swipe
// if (y > 0 && isGrounded)
// {
// // Swipe Up = Jump
// Jump();
// }
// }
// }
// swipeDetected = false;
// }
// break;
// }
// }
// }
// void Jump()
// {
// if (!isGrounded) return;
// isGrounded = false;
// rb.velocity = Vector3.zero;
// rb.useGravity = false;
// float jumpPower = 0.6f; // how high the jump goes
// float jumpDuration = 1.6f; // total jump time
// int numJumps = 1;
// // Predict how far the character will move forward during the jump
// float forwardDisplacement = moveSpeed * jumpDuration;
// Vector3 jumpTarget = rb.position + Vector3.back * forwardDisplacement;
// rb.DOJump(
// jumpTarget,
// jumpPower,
// numJumps,
// jumpDuration
// )
// .SetEase(Ease.Linear)
// .OnStart(() =>
// {
// if (animator != null) animator.SetTrigger("Jump");
// })
// .OnComplete(() =>
// {
// isGrounded = true;
// if (animator != null) animator.SetTrigger("Run");
// rb.useGravity = true;
// });
// }
// //void Jump()
// //{
// // rb.AddForce(Vector3.up * jumpForce, ForceMode.Impulse);
// // isGrounded = false;
// // if (animator != null) animator.SetTrigger("Jump");
// //}
// void HandleLaneSwitch()
// {
// float targetX = (currentLane - 1) * laneDistance;
// targetPosition = new Vector3(targetX, transform.position.y, transform.position.z);
// transform.position = Vector3.Lerp(transform.position, targetPosition, laneSwitchSpeed * Time.deltaTime);
// }
// void MoveForward()
// {
// transform.Translate(Vector3.back * moveSpeed * Time.deltaTime);
// }
// void OnCollisionEnter(Collision collision)
// {
// if (collision.gameObject.CompareTag("Ground"))
// {
// isGrounded = true;
// if (animator != null) animator.SetTrigger("Run");
// }
// }
//}

BIN
Assets/UnrealengineRIG.FBX Normal file

Binary file not shown.

View File

@ -0,0 +1,109 @@
fileFormatVersion: 2
guid: 75b5d4a5f2dfd484c80d73d2f8228cc8
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 0.25
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 0.0025
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: