Updated Assets
8
Assets/Editor.meta
Normal file
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fileFormatVersion: 2
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guid: 29982ef5cdacefd4b83b260efd161ca9
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
44
Assets/Editor/FinalFix.cs
Normal file
@ -0,0 +1,44 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
public class FinalFix : EditorWindow
|
||||
{
|
||||
[MenuItem("Tools/Apply Materials and Create Prefab")]
|
||||
static void FixPrefab()
|
||||
{
|
||||
string basePath = "Assets/GrabbingMachine/";
|
||||
string fbxPath = basePath + "SM_Grabbing_Machine.fbx";
|
||||
string prefabPath = basePath + "SM_Grabbing_Machine.prefab";
|
||||
|
||||
GameObject model = AssetDatabase.LoadAssetAtPath<GameObject>(fbxPath);
|
||||
if (!model) { Debug.LogError("FBX not found"); return; }
|
||||
|
||||
GameObject instance = PrefabUtility.InstantiatePrefab(model) as GameObject;
|
||||
|
||||
foreach (Renderer renderer in instance.GetComponentsInChildren<Renderer>())
|
||||
{
|
||||
string baseName = "grabbing_machine_" + renderer.name.ToLower().Replace("mesh", "").Trim();
|
||||
string matPath = basePath + "Materials/" + baseName + ".mat";
|
||||
|
||||
Material mat = AssetDatabase.LoadAssetAtPath<Material>(matPath);
|
||||
if (mat == null) continue;
|
||||
|
||||
Texture2D albedo = AssetDatabase.LoadAssetAtPath<Texture2D>($"{basePath}Textures/T_grabbing_machine_grabbing_machine_{baseName}_BC.png");
|
||||
Texture2D normal = AssetDatabase.LoadAssetAtPath<Texture2D>($"{basePath}Textures/T_grabbing_machine_grabbing_machine_{baseName}_N.png");
|
||||
Texture2D mrao = AssetDatabase.LoadAssetAtPath<Texture2D>($"{basePath}Textures/T_grabbing_machine_grabbing_machine_{baseName}_MRAO.png");
|
||||
|
||||
mat.shader = Shader.Find("Standard");
|
||||
|
||||
if (albedo) mat.SetTexture("_MainTex", albedo);
|
||||
if (normal) { mat.EnableKeyword("_NORMALMAP"); mat.SetTexture("_BumpMap", normal); }
|
||||
if (mrao) { mat.EnableKeyword("_METALLICGLOSSMAP"); mat.SetTexture("_MetallicGlossMap", mrao); }
|
||||
|
||||
renderer.sharedMaterial = mat;
|
||||
}
|
||||
|
||||
PrefabUtility.SaveAsPrefabAsset(instance, prefabPath);
|
||||
DestroyImmediate(instance);
|
||||
|
||||
Debug.Log("✅ Prefab created with all materials assigned.");
|
||||
}
|
||||
}
|
11
Assets/Editor/FinalFix.cs.meta
Normal file
@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 7e266d3e983635f45a1d583bfd23d6c1
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
|
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userData:
|
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assetBundleName:
|
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assetBundleVariant:
|
8
Assets/GrabbingMachine.meta
Normal file
@ -0,0 +1,8 @@
|
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fileFormatVersion: 2
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||||
guid: 4114d4c1fc1f1a14ca4aec2e7ce14f46
|
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
|
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assetBundleVariant:
|
8
Assets/GrabbingMachine/Materials.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: de98214b57bd0664a8d8e533c5662c93
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
|
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userData:
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assetBundleName:
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assetBundleVariant:
|
19
Assets/GrabbingMachine/Materials/grabbing_machine_01.mat
Normal file
@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
|
||||
m_Name: grabbing_machine_01
|
||||
m_Shader: Standard
|
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m_SavedProperties:
|
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m_TexEnvs:
|
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_MainTex:
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_01_BC.png */, type: 3}
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_MetallicGlossMap:
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_01_MRAO.png */, type: 3}
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_BumpMap:
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_01_N.png */, type: 3}
|
||||
m_Floats:
|
||||
_Glossiness: 0.8
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||||
_Metallic: 0.5
|
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m_Colors:
|
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_Color: {r: 1, g: 1, b: 1, a: 1}
|
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||||
fileFormatVersion: 2
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guid: f50d89edab13a6a4cafc517195e9b3fd
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externalObjects: {}
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mainObjectFileID: 0
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assetBundleVariant:
|
19
Assets/GrabbingMachine/Materials/grabbing_machine_02.mat
Normal file
@ -0,0 +1,19 @@
|
||||
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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m_Name: grabbing_machine_02
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||||
m_Shader: Standard
|
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m_SavedProperties:
|
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m_TexEnvs:
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_MainTex:
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_02_BC.png */, type: 3}
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_MetallicGlossMap:
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_02_MRAO.png */, type: 3}
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_02_N.png */, type: 3}
|
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m_Floats:
|
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_Glossiness: 0.8
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_Metallic: 0.5
|
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m_Colors:
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_Color: {r: 1, g: 1, b: 1, a: 1}
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fileFormatVersion: 2
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guid: c45b0ac0b77315b4ba1242f4018b794c
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assetBundleVariant:
|
19
Assets/GrabbingMachine/Materials/grabbing_machine_03.mat
Normal file
@ -0,0 +1,19 @@
|
||||
%YAML 1.1
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||||
%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
|
||||
m_Name: grabbing_machine_03
|
||||
m_Shader: Standard
|
||||
m_SavedProperties:
|
||||
m_TexEnvs:
|
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_MainTex:
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_03_BC.png */, type: 3}
|
||||
_MetallicGlossMap:
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_03_MRAO.png */, type: 3}
|
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_BumpMap:
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_03_N.png */, type: 3}
|
||||
m_Floats:
|
||||
_Glossiness: 0.8
|
||||
_Metallic: 0.5
|
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m_Colors:
|
||||
_Color: {r: 1, g: 1, b: 1, a: 1}
|
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fileFormatVersion: 2
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guid: 37f3e949fea7d8747bff2c19440af886
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19
Assets/GrabbingMachine/Materials/grabbing_machine_04.mat
Normal file
@ -0,0 +1,19 @@
|
||||
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
|
||||
m_Name: grabbing_machine_04
|
||||
m_Shader: Standard
|
||||
m_SavedProperties:
|
||||
m_TexEnvs:
|
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_MainTex:
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_04_BC.png */, type: 3}
|
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_MetallicGlossMap:
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_04_MRAO.png */, type: 3}
|
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_BumpMap:
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_04_N.png */, type: 3}
|
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m_Floats:
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_Glossiness: 0.8
|
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_Metallic: 0.5
|
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m_Colors:
|
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_Color: {r: 1, g: 1, b: 1, a: 1}
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fileFormatVersion: 2
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19
Assets/GrabbingMachine/Materials/grabbing_machine_05.mat
Normal file
@ -0,0 +1,19 @@
|
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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Material:
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m_Name: grabbing_machine_05
|
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m_Shader: Standard
|
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m_SavedProperties:
|
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m_TexEnvs:
|
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_MainTex:
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_05_BC.png */, type: 3}
|
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_MetallicGlossMap:
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_05_MRAO.png */, type: 3}
|
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_BumpMap:
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_05_N.png */, type: 3}
|
||||
m_Floats:
|
||||
_Glossiness: 0.8
|
||||
_Metallic: 0.5
|
||||
m_Colors:
|
||||
_Color: {r: 1, g: 1, b: 1, a: 1}
|
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|
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fileFormatVersion: 2
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guid: 8965169d99aa6e94aa602cb851cf6fa2
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|
19
Assets/GrabbingMachine/Materials/grabbing_machine_06.mat
Normal file
@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
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--- !u!21 &2100000
|
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Material:
|
||||
m_Name: grabbing_machine_06
|
||||
m_Shader: Standard
|
||||
m_SavedProperties:
|
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m_TexEnvs:
|
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_MainTex:
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_06_BC.png */, type: 3}
|
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_MetallicGlossMap:
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_06_MRAO.png */, type: 3}
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_BumpMap:
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_06_N.png */, type: 3}
|
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m_Floats:
|
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|
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_Metallic: 0.5
|
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m_Colors:
|
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_Color: {r: 1, g: 1, b: 1, a: 1}
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fileFormatVersion: 2
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|
19
Assets/GrabbingMachine/Materials/grabbing_machine_07.mat
Normal file
@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
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--- !u!21 &2100000
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Material:
|
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m_Name: grabbing_machine_07
|
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m_Shader: Standard
|
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m_SavedProperties:
|
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m_TexEnvs:
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_07_BC.png */, type: 3}
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_07_MRAO.png */, type: 3}
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_07_N.png */, type: 3}
|
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m_Floats:
|
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|
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|
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m_Colors:
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19
Assets/GrabbingMachine/Materials/grabbing_machine_08.mat
Normal file
@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
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--- !u!21 &2100000
|
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|
||||
m_Name: grabbing_machine_08
|
||||
m_Shader: Standard
|
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m_SavedProperties:
|
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m_TexEnvs:
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_08_BC.png */, type: 3}
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_08_N.png */, type: 3}
|
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m_Floats:
|
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|
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|
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m_Colors:
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19
Assets/GrabbingMachine/Materials/grabbing_machine_09.mat
Normal file
@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
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m_Name: grabbing_machine_09
|
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m_Shader: Standard
|
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m_SavedProperties:
|
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m_TexEnvs:
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_09_BC.png */, type: 3}
|
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|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_09_MRAO.png */, type: 3}
|
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|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_09_N.png */, type: 3}
|
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m_Floats:
|
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|
||||
_Metallic: 0.5
|
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m_Colors:
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19
Assets/GrabbingMachine/Materials/grabbing_machine_claw.mat
Normal file
@ -0,0 +1,19 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
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--- !u!21 &2100000
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Material:
|
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m_Name: grabbing_machine_claw
|
||||
m_Shader: Standard
|
||||
m_SavedProperties:
|
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m_TexEnvs:
|
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_MainTex:
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_claw_BC.png */, type: 3}
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_claw_MRAO.png */, type: 3}
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_claw_N.png */, type: 3}
|
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m_Floats:
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|
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%YAML 1.1
|
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%TAG !u! tag:unity3d.com,2011:
|
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--- !u!21 &2100000
|
||||
Material:
|
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m_Name: grabbing_machine_details
|
||||
m_Shader: Standard
|
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m_SavedProperties:
|
||||
m_TexEnvs:
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_MainTex:
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_details_BC.png */, type: 3}
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_details_MRAO.png */, type: 3}
|
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m_Texture: {fileID: 2800000, guid: /* T_grabbing_machine_grabbing_machine_grabbing_machine_details_N.png */, type: 3}
|
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m_Floats:
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|
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_Metallic: 0.5
|
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m_Colors:
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|
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19
Assets/GrabbingMachine/Materials/grabbing_machine_glass.mat
Normal file
@ -0,0 +1,19 @@
|
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%YAML 1.1
|
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%TAG !u! tag:unity3d.com,2011:
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