Wall effect fix, Jump fix, env collider fix
This commit is contained in:
parent
e98c1f133f
commit
ffc4f75892
@ -11334,6 +11334,7 @@ GameObject:
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Roots:
|
||||
- {fileID: 7005741450587164540}
|
||||
- {fileID: 1763402142}
|
||||
- {fileID: 1870306513}
|
||||
- {fileID: 191013148}
|
||||
@ -11349,7 +11350,6 @@ SceneRoots:
|
||||
- {fileID: 1222413696}
|
||||
- {fileID: 3053107476953267316}
|
||||
- {fileID: 500094653}
|
||||
- {fileID: 7005741450587164540}
|
||||
- {fileID: 2132875765658397984}
|
||||
- {fileID: 486463482}
|
||||
- {fileID: 2076316935}
|
||||
|
@ -6275,7 +6275,7 @@ GameObject:
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1360678218
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -9743,7 +9743,7 @@ GameObject:
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!4 &260718851
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -23936,6 +23936,37 @@ Transform:
|
||||
- {fileID: 71872086}
|
||||
m_Father: {fileID: 1844037649}
|
||||
m_LocalEulerAnglesHint: {x: -0.00000017657291, y: 0.0000055042838, z: 2.2418983}
|
||||
--- !u!1 &676580787
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 676580788}
|
||||
m_Layer: 0
|
||||
m_Name: GameObject
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &676580788
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 676580787}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1078607385}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &681334985
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -38597,6 +38628,7 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 978110335}
|
||||
- {fileID: 1245425753}
|
||||
- {fileID: 676580788}
|
||||
m_Father: {fileID: 260718851}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1078607386
|
||||
@ -38728,18 +38760,18 @@ MonoBehaviour:
|
||||
maxSpeedMultiplier: 3
|
||||
inputDeadZone: 0.1
|
||||
cameraRelative: 1
|
||||
cameraTransform: {fileID: 0}
|
||||
cameraTransform: {fileID: 1304030265}
|
||||
useDynamicGroundNormal: 0
|
||||
staticUp: {x: 0, y: 1, z: 0}
|
||||
groundForNormalMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_Bits: 1
|
||||
groundNormalRayLength: 3
|
||||
faceMoveDirection: 1
|
||||
turnSpeed: 540
|
||||
groundMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_Bits: 256
|
||||
groundCheckRadius: 0.2
|
||||
groundCheck: {fileID: 1078607385}
|
||||
jumpForce: 7
|
||||
@ -49736,18 +49768,18 @@ MonoBehaviour:
|
||||
maxSpeedMultiplier: 3
|
||||
inputDeadZone: 0.1
|
||||
cameraRelative: 1
|
||||
cameraTransform: {fileID: 0}
|
||||
cameraTransform: {fileID: 1304030265}
|
||||
useDynamicGroundNormal: 0
|
||||
staticUp: {x: 0, y: 1, z: 0}
|
||||
groundForNormalMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_Bits: 1
|
||||
groundNormalRayLength: 3
|
||||
faceMoveDirection: 1
|
||||
turnSpeed: 540
|
||||
groundMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_Bits: 256
|
||||
groundCheckRadius: 0.2
|
||||
groundCheck: {fileID: 1329894559}
|
||||
jumpForce: 7
|
||||
@ -68696,18 +68728,18 @@ MonoBehaviour:
|
||||
maxSpeedMultiplier: 3
|
||||
inputDeadZone: 0.1
|
||||
cameraRelative: 1
|
||||
cameraTransform: {fileID: 0}
|
||||
cameraTransform: {fileID: 1304030265}
|
||||
useDynamicGroundNormal: 0
|
||||
staticUp: {x: 0, y: 1, z: 0}
|
||||
groundForNormalMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_Bits: 1
|
||||
groundNormalRayLength: 3
|
||||
faceMoveDirection: 1
|
||||
turnSpeed: 540
|
||||
groundMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_Bits: 256
|
||||
groundCheckRadius: 0.2
|
||||
groundCheck: {fileID: 1816328266}
|
||||
jumpForce: 7
|
||||
@ -79747,7 +79779,7 @@ GameObject:
|
||||
- component: {fileID: 8316978650759498526}
|
||||
- component: {fileID: 8089337864461908263}
|
||||
- component: {fileID: 8316978650759498527}
|
||||
m_Layer: 0
|
||||
m_Layer: 8
|
||||
m_Name: Floor
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
@ -80470,6 +80502,7 @@ GameObject:
|
||||
- component: {fileID: 4042657798250749998}
|
||||
- component: {fileID: 575816373767074923}
|
||||
- component: {fileID: 5561101949612881725}
|
||||
- component: {fileID: 5561101949612881726}
|
||||
m_Layer: 0
|
||||
m_Name: Seats_A
|
||||
m_TagString: Untagged
|
||||
@ -81832,6 +81865,28 @@ MeshRenderer:
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!64 &5561101949612881726
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3440509902731752572}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 0
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: -3076087298224779314, guid: 966cfe98504e69c4f93880b9de3b84c3, type: 3}
|
||||
--- !u!33 &5586549074461493978
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -83546,18 +83601,18 @@ MonoBehaviour:
|
||||
maxSpeedMultiplier: 3
|
||||
inputDeadZone: 0.1
|
||||
cameraRelative: 1
|
||||
cameraTransform: {fileID: 0}
|
||||
cameraTransform: {fileID: 1304030265}
|
||||
useDynamicGroundNormal: 0
|
||||
staticUp: {x: 0, y: 1, z: 0}
|
||||
groundForNormalMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_Bits: 1
|
||||
groundNormalRayLength: 3
|
||||
faceMoveDirection: 1
|
||||
turnSpeed: 540
|
||||
groundMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_Bits: 256
|
||||
groundCheckRadius: 0.2
|
||||
groundCheck: {fileID: 5402742484430148059}
|
||||
jumpForce: 7
|
||||
@ -83938,6 +83993,7 @@ GameObject:
|
||||
- component: {fileID: 5343468960385212202}
|
||||
- component: {fileID: 4930876577694113767}
|
||||
- component: {fileID: 1563712157113839043}
|
||||
- component: {fileID: 7605703272017014113}
|
||||
m_Layer: 0
|
||||
m_Name: Seats_B
|
||||
m_TagString: Untagged
|
||||
@ -83945,6 +84001,28 @@ GameObject:
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!64 &7605703272017014113
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7605703272017014112}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 0
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: -9132067751168956571, guid: 966cfe98504e69c4f93880b9de3b84c3, type: 3}
|
||||
--- !u!33 &7626292996014008602
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -1851,7 +1851,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8135886326569738822, guid: 56fae09712773584fb63896d473a98ee, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 960
|
||||
value: 545.8538
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8135886326569738822, guid: 56fae09712773584fb63896d473a98ee, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
|
@ -17,6 +17,7 @@ public class ChaseObstacleTrigger : MonoBehaviour
|
||||
contactTimer = 0f;
|
||||
player.OnObstacleHit(); // First hit (stumble)
|
||||
}
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
private void HandleStay()
|
||||
|
@ -16,6 +16,7 @@ public class ChasePlayerController : MonoBehaviour
|
||||
// ===== Movement =====
|
||||
[Header("Movement")]
|
||||
public float moveSpeed = 5f;
|
||||
float startingMoveSpeed;
|
||||
[SerializeField] private float laneDistance = 2.5f; // 0=Left,1=Mid,2=Right
|
||||
[SerializeField] private float laneSwitchSpeed = 10f; // units/sec
|
||||
|
||||
@ -110,6 +111,7 @@ public class ChasePlayerController : MonoBehaviour
|
||||
[SerializeField] private Canvas jumpImageCanvas; // optional; drag the Canvas (for camera)
|
||||
private int jumpCounter=0;
|
||||
public int numOfJumpsAllowed;
|
||||
bool cantJump = false;
|
||||
private bool TouchBeganOnJumpImage(Vector2 screenPos)
|
||||
{
|
||||
if (jumpImageRect == null) return false;
|
||||
@ -120,7 +122,7 @@ public class ChasePlayerController : MonoBehaviour
|
||||
// Add these public methods anywhere in the class:
|
||||
public void OnJumpPress()
|
||||
{
|
||||
if (jumpCounter >= numOfJumpsAllowed) return;
|
||||
if (jumpCounter >= numOfJumpsAllowed||cantJump==true) return;
|
||||
jumpCounter++;
|
||||
jumpPressTime = Time.time;
|
||||
TryStartJump();
|
||||
@ -181,6 +183,7 @@ public class ChasePlayerController : MonoBehaviour
|
||||
if (animator) animator.applyRootMotion = false;
|
||||
|
||||
ForceRunStart();
|
||||
startingMoveSpeed = moveSpeed;
|
||||
}
|
||||
|
||||
public void SetMoveSpeed(float newSpeed)
|
||||
@ -491,6 +494,8 @@ public class ChasePlayerController : MonoBehaviour
|
||||
if (!ignoreGuards && (IsInOrGoingTo(fallShortHash) || IsInOrGoingTo(fallingShortHash) || waitingForGameOver))
|
||||
return;
|
||||
|
||||
moveSpeed = startingMoveSpeed;
|
||||
|
||||
if (useSpeedBlendTree && hasSpeedFloat)
|
||||
animator.SetFloat(speedParamName, runSpeedParamValue);
|
||||
else if (!string.IsNullOrEmpty(runStateName))
|
||||
@ -611,6 +616,7 @@ public class ChasePlayerController : MonoBehaviour
|
||||
originalMoveSpeed = baseMoveSpeed;
|
||||
|
||||
SetMoveSpeed(0);
|
||||
cantJump = true;
|
||||
StartCoroutine(ResumeRunAfter(fallStateName, fallShortHash));
|
||||
}
|
||||
}
|
||||
@ -642,6 +648,7 @@ public class ChasePlayerController : MonoBehaviour
|
||||
// restore baseline & current speed
|
||||
baseMoveSpeed = originalMoveSpeed; // baseline for threat boost
|
||||
SetMoveSpeed(originalMoveSpeed); // actual run speed now
|
||||
cantJump = false;
|
||||
animator.CrossFadeInFixedTime(runStateName, 0.1f, baseLayer, 0f);
|
||||
}
|
||||
}
|
||||
|
@ -354,7 +354,7 @@ public class CrateEscapePlayerControllerJoystick : MonoBehaviour
|
||||
public void OnJumpUIButton()
|
||||
{
|
||||
if (IsBlocked()) return;
|
||||
|
||||
Debug.Log("isGrounded: " + IsGrounded());
|
||||
if (IsGrounded() || (allowAirJump && !_usedAirJump))
|
||||
_jumpQueued = true;
|
||||
}
|
||||
|
@ -9,25 +9,35 @@ public class Skywalker_BreakableWall : MonoBehaviour
|
||||
public float shrinkScale = 0.1f; // final scale when shrinking
|
||||
|
||||
private bool isBreaking = false;
|
||||
|
||||
public Transform childMesh;
|
||||
public void BreakWall()
|
||||
{
|
||||
if (isBreaking) return;
|
||||
isBreaking = true;
|
||||
|
||||
// Create a sequence
|
||||
Sequence seq = DOTween.Sequence();
|
||||
|
||||
// Step 1: Shake
|
||||
seq.Append(transform.DOShakePosition(shakeDuration, strength: 0.2f, vibrato: 10, randomness: 90));
|
||||
|
||||
// Step 2: Shrink down
|
||||
seq.Append(transform.DOScale(Vector3.one * shrinkScale, breakDuration).SetEase(Ease.InBack));
|
||||
|
||||
// Step 3: Destroy at the end
|
||||
seq.OnComplete(() =>
|
||||
//childMesh.DOShakePosition(shakeDuration,strength: 0.005f, vibrato: 10, randomness: 45).OnComplete(() =>
|
||||
//{
|
||||
childMesh.DOScale(Vector3.one * shrinkScale, breakDuration).SetEase(Ease.InOutBack).OnComplete(() =>
|
||||
{
|
||||
Destroy(gameObject);
|
||||
});
|
||||
//});
|
||||
// Create a sequence
|
||||
//Sequence seq = DOTween.Sequence();
|
||||
|
||||
//// Step 1: Shake
|
||||
//seq.Append(childMesh.DOShakePosition(shakeDuration).OnComplete(() =>
|
||||
//{
|
||||
|
||||
|
||||
// // Step 2: Shrink down
|
||||
// seq.Append(childMesh.DOScale(Vector3.one * shrinkScale, breakDuration).SetEase(Ease.InBack));
|
||||
|
||||
//});
|
||||
//// Step 3: Destroy at the end
|
||||
//seq.OnComplete(() =>
|
||||
//{
|
||||
// Destroy(gameObject);
|
||||
//});
|
||||
}
|
||||
}
|
||||
|
@ -66,12 +66,14 @@ public class Skywalker_PlayerController : MonoBehaviour
|
||||
void Jump()
|
||||
{
|
||||
isGrounded = Physics.CheckSphere(groundCheck.position, groundCheckRadius, groundLayer);
|
||||
|
||||
if (jumpPressed && isGrounded)
|
||||
if (jumpPressed)
|
||||
{
|
||||
rb.velocity = new Vector3(rb.velocity.x, jumpForce, rb.velocity.z);
|
||||
animator.SetTrigger("Jump");
|
||||
jumpPressed = false; // reset after using
|
||||
if (isGrounded)
|
||||
{
|
||||
rb.velocity = new Vector3(rb.velocity.x, jumpForce, rb.velocity.z);
|
||||
animator.SetTrigger("Jump");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,122 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1154450780734714632
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8927519383163184910}
|
||||
- component: {fileID: 978350487594416924}
|
||||
- component: {fileID: 7062171015149614854}
|
||||
m_Layer: 0
|
||||
m_Name: Mesh
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8927519383163184910
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1154450780734714632}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: 0.000000029802326, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.0030699996, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 985488211340468034}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &978350487594416924
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1154450780734714632}
|
||||
m_Mesh: {fileID: 8228448932806584147, guid: a4a9717eb9cd92c46bcb42167f76b64a, type: 3}
|
||||
--- !u!23 &7062171015149614854
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1154450780734714632}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 4cc15af6faf9a934293e95116bd7007a, type: 2}
|
||||
- {fileID: 2100000, guid: 5a1f5ea232e7ed44287204f763e68a0c, type: 2}
|
||||
- {fileID: 2100000, guid: ed6a9709c10ef1d4fa6e7ec57170997a, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &2536999257212327385
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 985488211340468034}
|
||||
m_Layer: 0
|
||||
m_Name: MeshParent
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &985488211340468034
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2536999257212327385}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: -0.00307, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 1
|
||||
m_Children:
|
||||
- {fileID: 8927519383163184910}
|
||||
m_Father: {fileID: 2869997623298999425}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &3770580811960854660
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -33,7 +150,8 @@ Transform:
|
||||
m_LocalPosition: {x: -5.93, y: 2.19, z: -4.6124}
|
||||
m_LocalScale: {x: 0.9996262, y: 1.934939, z: 1.3178982}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Children:
|
||||
- {fileID: 985488211340468034}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
|
||||
--- !u!33 &4670289408375665519
|
||||
@ -51,7 +169,7 @@ MeshRenderer:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3770580811960854660}
|
||||
m_Enabled: 1
|
||||
m_Enabled: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
@ -104,6 +222,7 @@ MonoBehaviour:
|
||||
shakeDuration: 0.5
|
||||
breakDuration: 0.5
|
||||
shrinkScale: 0.1
|
||||
childMesh: {fileID: 985488211340468034}
|
||||
--- !u!64 &5800281458544151865
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -151,5 +270,5 @@ Rigidbody:
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 126
|
||||
m_CollisionDetection: 0
|
||||
m_Constraints: 122
|
||||
m_CollisionDetection: 1
|
||||
|
@ -814,7 +814,7 @@ PlayerSettings:
|
||||
blurSplashScreenBackground: 1
|
||||
spritePackerPolicy:
|
||||
webGLMemorySize: 16
|
||||
webGLExceptionSupport: 1
|
||||
webGLExceptionSupport: 0
|
||||
webGLNameFilesAsHashes: 0
|
||||
webGLShowDiagnostics: 0
|
||||
webGLDataCaching: 1
|
||||
@ -824,18 +824,18 @@ PlayerSettings:
|
||||
webGLTemplate: APPLICATION:Default
|
||||
webGLAnalyzeBuildSize: 0
|
||||
webGLUseEmbeddedResources: 0
|
||||
webGLCompressionFormat: 2
|
||||
webGLCompressionFormat: 1
|
||||
webGLWasmArithmeticExceptions: 0
|
||||
webGLLinkerTarget: 1
|
||||
webGLThreadsSupport: 0
|
||||
webGLDecompressionFallback: 0
|
||||
webGLInitialMemorySize: 32
|
||||
webGLDecompressionFallback: 1
|
||||
webGLInitialMemorySize: 192
|
||||
webGLMaximumMemorySize: 2048
|
||||
webGLMemoryGrowthMode: 2
|
||||
webGLMemoryLinearGrowthStep: 16
|
||||
webGLMemoryGeometricGrowthStep: 0.2
|
||||
webGLMemoryGeometricGrowthCap: 96
|
||||
webGLPowerPreference: 2
|
||||
webGLMemoryGeometricGrowthCap: 1024
|
||||
webGLPowerPreference: 0
|
||||
scriptingDefineSymbols:
|
||||
Android: UNITY_POST_PROCESSING_STACK_V2
|
||||
EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
|
||||
@ -865,7 +865,7 @@ PlayerSettings:
|
||||
QNX: 1
|
||||
Stadia: 1
|
||||
VisionOS: 1
|
||||
WebGL: 1
|
||||
WebGL: 2
|
||||
Windows Store Apps: 1
|
||||
XboxOne: 1
|
||||
iPhone: 1
|
||||
|
Loading…
x
Reference in New Issue
Block a user