%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!213 &21300000 Sprite: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: dikucgen m_Rect: serializedVersion: 2 x: 0 y: 0 width: 200 height: 200 m_Offset: {x: 0, y: 0} m_Border: {x: 0, y: 0, z: 0, w: 0} m_PixelsToUnits: 100 m_Pivot: {x: 0.5, y: 0.5} m_Extrude: 1 m_IsPolygon: 0 m_AtlasName: m_PackingTag: m_RenderDataKey: 99a98f9ecc5cd4f97b291213b475adce: 21300000 m_AtlasTags: [] m_SpriteAtlas: {fileID: 0} m_RD: serializedVersion: 3 texture: {fileID: 2800000, guid: 87375d52306707a40a82b126c19859bc, type: 3} alphaTexture: {fileID: 0} secondaryTextures: [] m_SubMeshes: - serializedVersion: 2 firstByte: 0 indexCount: 9 topology: 0 baseVertex: 0 firstVertex: 0 vertexCount: 5 localAABB: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 0, y: 0, z: 0} m_IndexBuffer: 040003000100000001000300020001000000 m_VertexData: serializedVersion: 3 m_VertexCount: 5 m_Channels: - stream: 0 offset: 0 format: 0 dimension: 3 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 1 offset: 0 format: 0 dimension: 2 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 - stream: 0 offset: 0 format: 0 dimension: 0 m_DataSize: 104 _typelessdata: 8fc275bf0000803f000000000000803f000080bf000000000000803f8fc275bf00000000000080bf0000803f00000000000080bf000080bf000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 m_Bindpose: [] textureRect: serializedVersion: 2 x: 0 y: 0 width: 200 height: 200 textureRectOffset: {x: 0, y: 0} atlasRectOffset: {x: -1, y: -1} settingsRaw: 64 uvTransform: {x: 100, y: 100, z: 100, w: 100} downscaleMultiplier: 1 m_AtlasRD: serializedVersion: 3 texture: {fileID: 0} alphaTexture: {fileID: 0} secondaryTextures: [] m_SubMeshes: [] m_IndexBuffer: m_VertexData: serializedVersion: 3 m_VertexCount: 0 m_Channels: [] m_DataSize: 0 _typelessdata: m_Bindpose: [] textureRect: serializedVersion: 2 x: 0 y: 0 width: 0 height: 0 textureRectOffset: {x: 0, y: 0} atlasRectOffset: {x: 0, y: 0} settingsRaw: 0 uvTransform: {x: 0, y: 0, z: 0, w: 0} downscaleMultiplier: 0 m_PhysicsShape: - - {x: -1, y: 1} - {x: -1, y: -1} - {x: 1, y: -1} - {x: 1, y: -0.96999997} - {x: -0.96999997, y: 1} m_Bones: [] m_SpriteID: