using UnityEngine; public class ClawModeButtons : MonoBehaviour { public ClawGameModeManager modes; public void OnFrenzyClicked() { if (modes) modes.StartFrenzyMode(); } public void OnPrecisionClicked() { if (modes) modes.StartPrecisionMode(); } public void OnTargetChallengeClicked() { if (modes) modes.StartTargetChallengeMode(); } public void OnRandomMayhemClicked() { if (modes) modes.StartRandomMayhemMode(); } }