%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &6212654866026959202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6280633448993166719} - component: {fileID: 1384390786141119376} - component: {fileID: 6026114313309745004} - component: {fileID: 7885345682706420032} - component: {fileID: 7449728429880447238} m_Layer: 0 m_Name: Blueberry m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6280633448993166719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6212654866026959202} serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: -0.7071068} m_LocalPosition: {x: 6.09, y: -0.84, z: 0} m_LocalScale: {x: 126.93174, y: 126.931725, z: 126.931725} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 270, y: 0, z: 0} --- !u!33 &1384390786141119376 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6212654866026959202} m_Mesh: {fileID: -306913530407997512, guid: a4a9717eb9cd92c46bcb42167f76b64a, type: 3} --- !u!23 &6026114313309745004 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6212654866026959202} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4c2b28ef0226828409c3c079c93dfc2c, type: 2} - {fileID: 2100000, guid: 20895c4ee100800459e09f3c373cb5d9, type: 2} - {fileID: 2100000, guid: 41367e364dc2d604e9e428cf2f3d1adc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &7885345682706420032 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6212654866026959202} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 07d0b9c28ad60e0439e433bbd19c268a, type: 3} m_Name: m_EditorClassIdentifier: buffDuration: 5 impulseMultiplier: 1.4 cooldownMultiplier: 0.7 extraMomentumTransfer: 0.2 emissionBaseColor: {r: 0.11764706, g: 0.11372549, b: 0.3254902, a: 1} minEmission: 1 maxEmission: 2 pulseDuration: 0.8 usePropertyBlock: 1 --- !u!135 &7449728429880447238 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6212654866026959202} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 m_Radius: 0.0041100057 m_Center: {x: -0.00019759056, y: 0.00019398713, z: 0.0041100057}