16 lines
		
	
	
		
			380 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
		
			380 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEngine;
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| 
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| public class MoleMouth : MonoBehaviour
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| {
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|     public AudioSource eatingSound;  // Optional: drag a sound in the inspector
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| 
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|     private void OnTriggerEnter(Collider other)
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|     {
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|         if (other.CompareTag("Food"))
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|         {
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|             if (eatingSound != null) eatingSound.Play();
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|             Destroy(other.gameObject);  // Remove the sphere
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|         }
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|     }
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| }
 | 
