MiniGames/Assets/Scripts/SkyWalker/Skywalker_ExplosiveWall.cs
2025-09-01 00:01:33 +05:00

12 lines
282 B
C#

using UnityEngine;
public class Skywalker_ExplosiveWall : MonoBehaviour
{
public GameObject Skywalker_ExplosionEffect;
public void Explode()
{
Instantiate(Skywalker_ExplosionEffect, transform.position, Quaternion.identity);
Destroy(gameObject);
}
}