16 lines
318 B
C#
16 lines
318 B
C#
using UnityEngine;
|
|
|
|
public class Ball : MonoBehaviour
|
|
{
|
|
void OnCollisionEnter(Collision collision)
|
|
{
|
|
if (collision.gameObject.CompareTag("Target"))
|
|
{
|
|
Destroy(collision.gameObject);
|
|
BullsEyeGameManager.Instance.AddScore();
|
|
}
|
|
|
|
Destroy(gameObject);
|
|
}
|
|
}
|