MiniGames/Assets/Ball.cs
2025-07-11 15:42:48 +05:00

16 lines
318 B
C#

using UnityEngine;
public class Ball : MonoBehaviour
{
void OnCollisionEnter(Collision collision)
{
if (collision.gameObject.CompareTag("Target"))
{
Destroy(collision.gameObject);
BullsEyeGameManager.Instance.AddScore();
}
Destroy(gameObject);
}
}