MiniGames/Assets/Scripts/Shared/AnimationState.cs
2025-08-14 20:29:09 +05:00

23 lines
661 B
C#

public enum AnimationState
{
// Idle / Emotes
Idle, IdleBaseAdd, Looks, Sniffing, Lying, Tailchase, Woozy,
// Locomotion
Run, RunFast, Sprint, RunBackward, RunLeanL, RunLeanR, Scoot,
// Jumps / Air
JumpStart, JumpOriginal, JumpIPC, JumpStartIPC,
Fall, Falling, FallingLoop,
Land, // ← add this
JumpEndAdd, JumpEndOld,
DoubleJump, DoubleJumpInPlace, DoubleJumpInPlaceShort,
// Attacks / Hits
ShuCharge, ReactionShuChargeL, ReactionShuChargeR,
SideKickL, SideKickR, ReactionSideKickL, ReactionSideKickR, Squashed,
// Specials
Angel, Blueberry, BlueberryBlast, DownwardDog, Up
}