MiniGames/Assets/ChaseObstacleTrigger.cs
2025-07-30 01:38:12 +05:00

21 lines
461 B
C#

using UnityEngine;
public class ChaseObstacleTrigger : MonoBehaviour
{
private void OnCollisionEnter(Collision collision)
{
if (collision.gameObject.CompareTag("Player"))
{
FindObjectOfType<ChaseScoreManager>().GameOver();
}
}
private void OnTriggerEnter(Collider other)
{
if (other.CompareTag("Player"))
{
FindObjectOfType<ChaseScoreManager>().GameOver();
}
}
}