21 lines
454 B
C#
21 lines
454 B
C#
using UnityEngine;
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public class ChaseObstacle : MonoBehaviour
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{
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private void OnCollisionEnter(Collision collision)
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{
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if (collision.gameObject.CompareTag("Player"))
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{
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FindObjectOfType<ChaseScoreManager>().GameOver();
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}
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}
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private void OnTriggerEnter(Collider other)
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{
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if (other.CompareTag("Player"))
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{
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FindObjectOfType<ChaseScoreManager>().GameOver();
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}
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}
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}
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