MiniGames/Assets/Scripts/CubeClash/CubeClash_ArenaManager.cs
2025-09-01 05:03:00 +05:00

18 lines
397 B
C#

using UnityEngine;
public class CubeClash_ArenaManager : MonoBehaviour
{
[Header("Arena Settings")]
public Transform arenaCube;
public float shrinkRate = 0.01f; // per second
public float minSize = 2f;
void Update()
{
if (arenaCube.localScale.x > minSize)
{
arenaCube.localScale -= Vector3.one * shrinkRate * Time.deltaTime;
}
}
}