MiniGames/Assets/Scripts/CubeClash/CubeClash_TimeBomb.cs
2025-09-01 05:03:00 +05:00

28 lines
605 B
C#

using UnityEngine;
using System.Collections;
public class CubeClash_TimeBomb : MonoBehaviour
{
public float countdown = 3f;
public float radius = 3f;
void Start()
{
StartCoroutine(ExplodeRoutine());
}
IEnumerator ExplodeRoutine()
{
yield return new WaitForSeconds(countdown);
Collider[] cols = Physics.OverlapSphere(transform.position, radius);
foreach (Collider col in cols)
{
if (col.CompareTag("Zibu"))
{
Destroy(col.gameObject);
}
}
Destroy(gameObject);
}
}