MiniGames/Assets/Scripts/CubeClash/CubeClash_WindGust.cs
2025-09-01 05:03:00 +05:00

22 lines
532 B
C#

using UnityEngine;
public class CubeClash_WindGust : MonoBehaviour
{
public float force = 15f;
public float lifeTime = 3f;
void Start()
{
Destroy(gameObject, lifeTime);
}
private void OnTriggerEnter(Collider other)
{
if (other.attachedRigidbody != null && other.CompareTag("Zibu"))
{
Vector3 dir = new Vector3(Random.Range(-1f,1f), 0, Random.Range(-1f,1f)).normalized;
other.attachedRigidbody.AddForce(dir * force, ForceMode.Impulse);
}
}
}