2025-07-11 18:05:08 +05:00

15 lines
381 B
C#

using UnityEngine;
public class Collectible : MonoBehaviour
{
private void OnTriggerEnter(Collider other)
{
if (other.CompareTag("Player"))
{
CollectBerryGameManager.Instance.IncreaseScore();
Vector3 newPosition = CollectBerryGameManager.Instance.GetRandomPosition();
transform.position = newPosition;
}
}
}