MiniGames/Assets/MudBun/Script/MudStandardMeshRenderer.cs
2025-07-11 15:42:48 +05:00

37 lines
941 B
C#

/******************************************************************************/
/*
Project - MudBun
Publisher - Long Bunny Labs
http://LongBunnyLabs.com
Author - Ming-Lun "Allen" Chou
http://AllenChou.net
*/
/******************************************************************************/
using UnityEngine;
namespace MudBun
{
[ExecuteInEditMode]
public class MudStandardMeshRenderer : MonoBehaviour
{
public void OnEnable()
{
var meshRenderer = GetComponent<MeshRenderer>();
if (meshRenderer != null)
{
var material = meshRenderer.sharedMaterial;
meshRenderer.sharedMaterial = material;
}
var skinnedMeshRenderer = GetComponent<SkinnedMeshRenderer>();
if (skinnedMeshRenderer != null)
{
var material = skinnedMeshRenderer.sharedMaterial;
skinnedMeshRenderer.sharedMaterial = material;
}
}
}
}