MiniGames/Assets/MudBun/Script/Util/Component/MudNoiseScroller.cs
2025-07-11 15:42:48 +05:00

36 lines
815 B
C#

/******************************************************************************/
/*
Project - MudBun
Publisher - Long Bunny Labs
http://LongBunnyLabs.com
Author - Ming-Lun "Allen" Chou
http://AllenChou.net
*/
/******************************************************************************/
using UnityEngine;
namespace MudBun
{
public class MudNoiseScroller : MonoBehaviour
{
public Vector3 Speed = Vector3.zero;
private void Update()
{
var noise = GetComponent<MudNoiseVolume>();
if (noise != null)
{
noise.Offset += Speed * Time.deltaTime;
}
var curveSimple = GetComponent<MudCurveSimple>();
if (curveSimple != null)
{
curveSimple.NoiseOffset += Speed.x * Time.deltaTime;
}
}
}
}