142 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			142 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //
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| // Kino/Bloom v2 - Bloom filter for Unity
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| //
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| // Copyright (C) 2015, 2016 Keijiro Takahashi
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| //
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| //
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| //
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| //
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| Shader "Hidden/Kino/Bloom"
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| {
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|     Properties
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|     {
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|         _MainTex("", 2D) = "" {}
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|         _BaseTex("", 2D) = "" {}
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|     }
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|     SubShader
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|     {
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|         // 0: Prefilter
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|         Pass
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|         {
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|             ZTest Always Cull Off ZWrite Off
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|             CGPROGRAM
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|             #pragma multi_compile _ UNITY_COLORSPACE_GAMMA
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|             #include "Bloom.cginc"
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|             #pragma vertex vert
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|             #pragma fragment frag_prefilter
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|             #pragma target 3.0
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|             ENDCG
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|         }
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|         // 1: Prefilter with anti-flicker
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|         Pass
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|         {
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|             ZTest Always Cull Off ZWrite Off
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|             CGPROGRAM
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|             #define ANTI_FLICKER 1
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|             #pragma multi_compile _ UNITY_COLORSPACE_GAMMA
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|             #include "Bloom.cginc"
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|             #pragma vertex vert
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|             #pragma fragment frag_prefilter
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|             #pragma target 3.0
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|             ENDCG
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|         }
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|         // 2: First level downsampler
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|         Pass
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|         {
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|             ZTest Always Cull Off ZWrite Off
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|             CGPROGRAM
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|             #include "Bloom.cginc"
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|             #pragma vertex vert
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|             #pragma fragment frag_downsample1
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|             #pragma target 3.0
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|             ENDCG
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|         }
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|         // 3: First level downsampler with anti-flicker
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|         Pass
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|         {
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|             ZTest Always Cull Off ZWrite Off
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|             CGPROGRAM
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|             #define ANTI_FLICKER 1
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|             #include "Bloom.cginc"
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|             #pragma vertex vert
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|             #pragma fragment frag_downsample1
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|             #pragma target 3.0
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|             ENDCG
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|         }
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|         // 4: Second level downsampler
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|         Pass
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|         {
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|             ZTest Always Cull Off ZWrite Off
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|             CGPROGRAM
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|             #include "Bloom.cginc"
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|             #pragma vertex vert
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|             #pragma fragment frag_downsample2
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|             #pragma target 3.0
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|             ENDCG
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|         }
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|         // 5: Upsampler
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|         Pass
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|         {
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|             ZTest Always Cull Off ZWrite Off
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|             CGPROGRAM
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|             #include "Bloom.cginc"
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|             #pragma vertex vert_multitex
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|             #pragma fragment frag_upsample
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|             #pragma target 3.0
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|             ENDCG
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|         }
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|         // 6: High quality upsampler
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|         Pass
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|         {
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|             ZTest Always Cull Off ZWrite Off
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|             CGPROGRAM
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|             #define HIGH_QUALITY 1
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|             #include "Bloom.cginc"
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|             #pragma vertex vert_multitex
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|             #pragma fragment frag_upsample
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|             #pragma target 3.0
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|             ENDCG
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|         }
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|         // 7: Combiner
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|         Pass
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|         {
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|             ZTest Always Cull Off ZWrite Off
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|             CGPROGRAM
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|             #pragma multi_compile _ UNITY_COLORSPACE_GAMMA
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|             #include "Bloom.cginc"
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|             #pragma vertex vert_multitex
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|             #pragma fragment frag_upsample_final
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|             #pragma target 3.0
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|             ENDCG
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|         }
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|         // 8: High quality combiner
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|         Pass
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|         {
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|             ZTest Always Cull Off ZWrite Off
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|             CGPROGRAM
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|             #define HIGH_QUALITY 1
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|             #pragma multi_compile _ UNITY_COLORSPACE_GAMMA
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|             #include "Bloom.cginc"
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|             #pragma vertex vert_multitex
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|             #pragma fragment frag_upsample_final
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|             #pragma target 3.0
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|             ENDCG
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|         }
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|     }
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| }
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