16 lines
397 B
C#
16 lines
397 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ClawReferenceManager : MonoBehaviour
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{
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[Header("Transforms")]
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public Transform ClawMachine;
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[Header("Scripts")]
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public ClawBubble grabbedClawBubble;
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public ClawBubbleSpawner clawBubbleSpawner;
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public ClawController clawController;
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public ClawScoreManager clawScoreManager;
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}
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