11 lines
295 B
C#
11 lines
295 B
C#
using UnityEngine;
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public class CubeClash_HazardMarker : MonoBehaviour
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{
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public static int ActiveCount = 0;
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void OnEnable() { ActiveCount++; }
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void OnDisable() { ActiveCount = Mathf.Max(0, ActiveCount - 1); }
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void OnDestroy() { ActiveCount = Mathf.Max(0, ActiveCount - 1); }
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}
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