MiniGames/Assets/Scripts/Shared/SceneSelector.cs

18 lines
390 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class SceneSelector : MonoBehaviour
{
public void LoadScene(int index)
{
SceneManager.LoadScene(index);
}
public void Restart()
{
Time.timeScale = 1;
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
}
}