2025-07-24 14:26:09 +05:00

19 lines
570 B
C#

using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(menuName = "Narration/NarrationData")]
public class NarrationData : ScriptableObject
{
public NarrationID narrationID;
[Header("Audio Clips")]
public AudioClip englishClip;
public AudioClip arabicClip;
[Header("Subtitle Key")]
public string localizationKey; // Key used in LanguageManager
[Header("Optional custom delays for each line (in seconds)")]
public List<float> lineDelays = new List<float>();
public List<float> arabicLineDelays = new List<float>();
}