2025-05-28 10:27:04 +05:00

25 lines
494 B
C#

using UnityEngine;
public class EmailLoader : MonoBehaviour
{
public Transform contentParent;
public GameObject emailItemPrefab;
public EmailData[] emails;
void Start()
{
LoadEmails();
}
void LoadEmails()
{
foreach (var email in emails)
{
GameObject go = Instantiate(emailItemPrefab, contentParent);
var controller = go.GetComponent<EmailUIController>();
controller.Setup(email);
}
}
}