2025-06-25 23:14:09 +05:00

15 lines
354 B
C#

using UnityEngine;
[CreateAssetMenu(menuName = "Narration/NarrationData")]
public class NarrationData : ScriptableObject
{
public NarrationID narrationID;
[Header("Audio Clips")]
public AudioClip englishClip;
public AudioClip arabicClip;
[Header("Subtitle Key")]
public string localizationKey; // Key used in LanguageManager
}