RepoTown/Assets/MeshBaker/Editor/MB_BuildPreprocessChecker.cs

24 lines
558 B
C#
Raw Normal View History

2025-07-25 15:29:14 +05:00
using UnityEditor;
using UnityEngine;
using DigitalOpus.MB.Core;
#if UNITY_2018_1_OR_NEWER
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
namespace DigitalOpus.MB.MBEditor
{
class MB_BuildPreprocessChecker : IPreprocessBuildWithReport
{
public int callbackOrder { get { return 0; } }
public void OnPreprocessBuild(BuildReport report)
{
string msg = MB3_TextureBakerEditorInternal.ValidatePlayerSettingsDefineSymbols();
if (msg != null) Debug.LogError(msg);
}
}
}
#endif