%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: MI_Water_Garden m_Shader: {fileID: 4800000, guid: acbcda7c9a10c8f4fa6c6ed23f49b53b, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _ENABLEFOAM_ON m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _CausticsTexture: m_Texture: {fileID: 2800000, guid: e805e35c15a0161448afe9d296eecfa2, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Normal: m_Texture: {fileID: 2800000, guid: c7eecd4c36cac8043b0fb53e64169d7e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _T_River_C: m_Texture: {fileID: 2800000, guid: 93eddc45b37f2a9458d12604b5cd1543, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _T_River_C1: m_Texture: {fileID: 2800000, guid: 99aba6bdcb8680340aef8ce9b0b750e8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Texture0: m_Texture: {fileID: 2800000, guid: c7eecd4c36cac8043b0fb53e64169d7e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample0: m_Texture: {fileID: 2800000, guid: e805e35c15a0161448afe9d296eecfa2, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _WavesNormal: m_Texture: {fileID: 2800000, guid: c7eecd4c36cac8043b0fb53e64169d7e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaCutoff: 0.5 - _CausticsDistance: 0.69 - _CausticsDistortion: -0.03 - _CausticsHeightOffset: -0.3 - _CausticsIntensity: 1.09 - _CausticsOpacity: 0 - _CausticsScale: 3.08 - _CausticsSpeed: -0.025 - _ChromaticAberration: 0.1 - _EnableFoam: 1 - _EnvironmentReflections: 1 - _Float0: 0.54 - _FoamDistance: 1.01 - _FoamDistance1: 0.319 - _FoamNoiseDistortion: 0.21 - _FoamNoiseScale: 26.24 - _FoamNoiseSpeed: 0.025 - _FoamOpacity: 18.54 - _FoamOpacity1: 0.889 - _FoamOpacityContrast: 2.72 - _FoamPow: 8.97 - _FoamSpeed: -0.62 - _FoamTiling: 8.88 - _FoamWaveNumber: 2.99 - _FoamWaveSpeed: 1.7 - _Normal1Scale: 55 - _Normal1Speed: 0.011 - _Normal2Scale: 35 - _Normal2Speed: -0.016 - _NormalStrength: 0.1 - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _Refraction: 1.173 - _Refraction1: 0.038 - _ShallowWaterDistance: 0.3 - _Smoothness: 1 - _SpecularHighlights: 1 - _Tiling: 0.15 - _WaterEdgeDistance: 2.82 - _WaterMaxOpacity: 0.313 - _WaterRefractionEdgeDistance: 0.12 - _WaterShallowOpacityDistance: 0.2 - _Waves01Scale: 15 - _Waves01Speed: 0.01 - _Waves02Scale: 25 - _Waves02Speed: -0.01 - _Waves02Speed1: 0.54 - _WavesSpeed: 0.3 - __dirty: 0 m_Colors: - _ColorDeep: {r: 0.35361335, g: 0.62649775, b: 0.87169814, a: 1} - _ColorShallow: {r: 0.07730149, g: 0.7945317, b: 0.87169814, a: 1} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1