2025-07-25 15:29:14 +05:00

31 lines
666 B
C#

using UnityEngine;
using UnityEngine.UI;
using TMPro;
namespace SlimUI.ModernMenu{
[System.Serializable]
public class ThemedUIElement : ThemedUI {
[Header("Parameters")]
Color outline;
Image image;
GameObject message;
public enum OutlineStyle {solidThin, solidThick, dottedThin, dottedThick};
public bool hasImage = false;
public bool isText = false;
protected override void OnSkinUI(){
base.OnSkinUI();
if(hasImage){
image = GetComponent<Image>();
image.color = themeController.currentColor;
}
message = gameObject;
if(isText){
message.GetComponent<TextMeshPro>().color = themeController.textColor;
}
}
}
}