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2025-09-24 11:24:38 +05:00
Photon Fusion Animation Controller Addon - Release History
Last tested with Fusion SDK 2.0.4 Stable 880
Version 2.0.7
- Separated fading speed property for FUN (FadingSpeed) and Render (InterpolatedFadingSpeed) in AnimationFadingProvider.
- Separated clip ID property for FUN (ClipID) and Render (InterpolatedClipID) in AnimationClipIDProvider.
- Above fixes ensure that interpolated values from Render() won't propagate to FUN() in next frame.
Version 2.0.6
- Removed temporary fix for incorrect interpolation data - fixed in 2.0.0 Stable 834.
Version 2.0.5
- Removed RenderTimeframe override on proxy interpolation.
- Removed AnimationController.Interpolate() methods, interpolation is now handled exclusively by render update.
Version 2.0.4
- Removed replication modes.
Version 2.0.3
Important
============================================================
! Animation Controller proxy is no longer simulated by default. If you call Runner.SetIsSimulated(Object, true) from other script, the controller will behave as predicted.
Changes
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- Removed Runner.SetIsSimulated(Object, true) from Animation Controller - proxies are no longer simulated.
- Removed proxy behavior from controller - now the fixed simulation is driven by Runner.SetIsSimulated().
- Removed optional proxy interpolation in fixed update.
Version 2.0.2
- Changed root namespace from Fusion.AnimationController to Fusion.Addons.AnimationController.
Version 2.0.1
- Added support for custom replication.
- Added support for proxy prediction.
- Performance optimizations.
- Fixed Shared Mode.
Version 2.0.0
- Initial release.