22 lines
		
	
	
		
			586 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			22 lines
		
	
	
		
			586 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using UnityEngine; | ||
|  | using System; | ||
|  | using Fusion; | ||
|  | 
 | ||
|  | namespace TPSBR | ||
|  | { | ||
|  | 	[Serializable] | ||
|  | 	[CreateAssetMenu(fileName = "GlobalSettings", menuName = "TPSBR/Global Settings")] | ||
|  | 	public class GlobalSettings : ScriptableObject | ||
|  | 	{ | ||
|  | 		public NetworkRunner        RunnerPrefab; | ||
|  | 		public string               LoadingScene = "LoadingScene"; | ||
|  | 		public string               MenuScene = "Menu"; | ||
|  | 		public bool                 SimulateMobileInput; | ||
|  | 
 | ||
|  | 		public AgentSettings        Agent; | ||
|  | 		public MapSettings          Map; | ||
|  | 		public NetworkSettings      Network; | ||
|  | 		public OptionsData          DefaultOptions; | ||
|  | 	} | ||
|  | } |