RizzeBattleRoyale/Assets/TPSBR/Scripts/Extensions/QuaternionExtensions.cs

15 lines
337 B
C#
Raw Normal View History

2025-09-24 11:24:38 +05:00
namespace TPSBR
{
using System.Runtime.CompilerServices;
using UnityEngine;
public static class QuaternionExtensions
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool ComponentEquals(this Quaternion r1, Quaternion r2)
{
return r1.x == r2.x && r1.y == r2.y && r1.z == r2.z && r1.w == r2.w;
}
}
}