65 lines
1.2 KiB
C#
Raw Normal View History

2025-09-24 11:24:38 +05:00
using UnityEngine;
using TPSBR.UI;
namespace TPSBR
{
public static class UIExtensions
{
public static void SetActive(this UnityEngine.EventSystems.UIBehaviour @this, bool value)
{
if (@this == null)
return;
if (@this.gameObject.activeSelf == value)
return;
@this.gameObject.SetActive(value);
}
public static void SetActive(this UIBehaviour @this, bool value)
{
if (@this == null)
return;
if (@this.gameObject.activeSelf == value)
return;
@this.gameObject.SetActive(value);
}
public static bool IsActive(this CanvasGroup @this)
{
if (@this == null)
return false;
return @this.gameObject.activeSelf;
}
public static void SetVisibility(this CanvasGroup @this, bool value)
{
if (@this == null)
return;
@this.alpha = value == true ? 1f : 0f;
@this.interactable = value;
@this.blocksRaycasts = value;
}
public static void SetTextSafe(this TMPro.TextMeshProUGUI @this, string text)
{
if (@this == null)
return;
@this.text = text;
}
public static string GetTextSafe(this TMPro.TextMeshProUGUI @this)
{
if (@this == null)
return null;
return @this.text;
}
}
}