32 lines
464 B
C#
32 lines
464 B
C#
|
namespace TPSBR
|
||
|
{
|
||
|
using UnityEngine;
|
||
|
using Fusion.Addons.AnimationController;
|
||
|
|
||
|
public sealed class LookLayer : AnimationLayer
|
||
|
{
|
||
|
// PUBLIC MEMBERS
|
||
|
|
||
|
public LookState Look => _look;
|
||
|
|
||
|
// PRIVATE MEMBERS
|
||
|
|
||
|
[SerializeField]
|
||
|
private LookState _look;
|
||
|
|
||
|
// AnimationLayer INTERFACE
|
||
|
|
||
|
protected override void OnFixedUpdate()
|
||
|
{
|
||
|
if (_look.ShouldActivate() == true)
|
||
|
{
|
||
|
_look.Activate(0.2f);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
_look.Deactivate(0.2f);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|