26 lines
442 B
C#
26 lines
442 B
C#
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namespace TPSBR
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{
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using UnityEngine;
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using Fusion;
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[DisallowMultipleComponent]
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public class StaticNetworkTransform : NetworkTRSP
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{
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// NetworkBehaviour INTERFACE
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public override void Spawned()
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{
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if (HasStateAuthority == true)
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{
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State.Position = transform.position;
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State.Rotation = transform.rotation;
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}
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else
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{
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transform.position = State.Position;
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transform.rotation = State.Rotation;
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}
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}
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}
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}
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