RizzeBattleRoyale/Assets/OldCharacter/TGBR/UnicornFartDust.fbx.meta

429 lines
14 KiB
Plaintext
Raw Normal View History

2025-10-06 18:31:20 +05:00
fileFormatVersion: 2
guid: 9a38ed0ebf82bc9459297d99b232e5d8
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Material_1
second: {fileID: 2100000, guid: a220dedbb6def814aa2ea37effef74a2, type: 2}
- first:
type: UnityEngine:Texture2D
assembly: UnityEngine.CoreModule
name: texture_0
second: {fileID: 2800000, guid: 9c79b691e7dc4b7478878417cb6ad010, type: 3}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 0.6
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human:
- boneName: Hips
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: LeftUpLeg
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: RightUpLeg
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: LeftLeg
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: RightLeg
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: LeftFoot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: RightFoot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Spine02
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Spine01
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: LeftShoulder
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: RightShoulder
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: LeftArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: RightArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: LeftForeArm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: RightForeArm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: LeftHand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: RightHand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: LeftToeBase
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: RightToeBase
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Spine
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: UnicornFartDust(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Armature
parentName: UnicornFartDust(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Hips
parentName: Armature
position: {x: -0.0000119074775, y: 0.000414727, z: 0.002905234}
rotation: {x: 0.95637345, y: 0.022328138, z: -0.000000010244548, w: 0.29129264}
scale: {x: 1, y: 0.9999997, z: 0.99999964}
- name: LeftUpLeg
parentName: Hips
position: {x: -0.0011281386, y: -0.00010015098, z: 0.00037451016}
rotation: {x: 0.8086973, y: 0.025652472, z: 0.22183427, w: 0.5441878}
scale: {x: 1, y: 1.0000005, z: 1.0000004}
- name: LeftLeg
parentName: LeftUpLeg
position: {x: -7.1525556e-11, y: 0.001727912, z: -2.5749203e-10}
rotation: {x: 0.3226343, y: -0.18617594, z: -0.05149908, w: 0.9266032}
scale: {x: 1, y: 1.0000001, z: 1.0000002}
- name: LeftFoot
parentName: LeftLeg
position: {x: -7.018447e-11, y: 0.0007512031, z: 1.14440936e-10}
rotation: {x: -0.7710822, y: -0.0129975015, z: 0.0038707592, w: 0.63659126}
scale: {x: 1, y: 1.000001, z: 1.0000005}
- name: LeftToeBase
parentName: LeftFoot
position: {x: -4.8056238e-12, y: 0.00066055625, z: 1.2516976e-11}
rotation: {x: -0.13147792, y: 0.0008166079, z: 0.00010631464, w: 0.9913188}
scale: {x: 0.9999998, y: 0.9999996, z: 0.9999997}
- name: RightUpLeg
parentName: Hips
position: {x: 0.0011680478, y: -0.0000018177867, z: 0.0003965408}
rotation: {x: 0.81206256, y: 0.002507412, z: -0.18632658, w: 0.55301946}
scale: {x: 1, y: 1, z: 1.0000001}
- name: RightLeg
parentName: RightUpLeg
position: {x: -1.8596648e-10, y: 0.0016904359, z: 1.7166137e-10}
rotation: {x: 0.31535617, y: 0.23525693, z: 0.09365722, w: 0.9145672}
scale: {x: 0.9999999, y: 1.0000005, z: 1.0000005}
- name: RightFoot
parentName: RightLeg
position: {x: -1.725275e-10, y: 0.00080747844, z: 3.004074e-10}
rotation: {x: -0.7945457, y: 0.115189, z: 0.011642002, w: 0.5960646}
scale: {x: 1.0000002, y: 1.0000006, z: 1.0000001}
- name: RightToeBase
parentName: RightFoot
position: {x: -5.3197148e-11, y: 0.0006805745, z: -1.0728835e-11}
rotation: {x: -0.06734734, y: 0.00949161, z: 0.0006403848, w: 0.99768424}
scale: {x: 0.9999999, y: 0.99999994, z: 1.0000001}
- name: Spine02
parentName: Hips
position: {x: -0.000039909002, y: 0.0011057279, z: -0.0007710522}
rotation: {x: -0.29944193, y: -0.012954529, z: 0.019579561, w: 0.9538256}
scale: {x: 1, y: 1.0000001, z: 1.0000004}
- name: Spine01
parentName: Spine02
position: {x: -1.6763805e-12, y: 0.00134861, z: -2.147723e-10}
rotation: {x: -0.00000023841852, y: 0.000000004656612, z: 0.0000000034924588, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Spine
parentName: Spine01
position: {x: -1.564622e-12, y: 0.0013486122, z: 3.96691e-11}
rotation: {x: -0.097263016, y: 0.0011782235, z: -0.0015157346, w: 0.9952569}
scale: {x: 1, y: 0.99999964, z: 1}
- name: LeftShoulder
parentName: Spine
position: {x: -0.00058204314, y: 0.0010366236, z: -0.00009704012}
rotation: {x: 0.4624501, y: -0.4454823, z: 0.5323663, w: 0.55160815}
scale: {x: 1, y: 0.99999994, z: 1}
- name: LeftArm
parentName: LeftShoulder
position: {x: 3.7114097e-11, y: 0.0023255732, z: 2.7209726e-11}
rotation: {x: 0.023066692, y: -0.24099253, z: 0.037057355, w: 0.9695449}
scale: {x: 1.0000001, y: 1.0000001, z: 1}
- name: LeftForeArm
parentName: LeftArm
position: {x: 5.1498406e-10, y: 0.001976552, z: 9.727479e-10}
rotation: {x: -0.038585544, y: 0.23511416, z: -0.039616473, w: 0.9703933}
scale: {x: 1, y: 1, z: 1.0000005}
- name: LeftHand
parentName: LeftForeArm
position: {x: -8.583068e-11, y: 0.0013625295, z: -3.7349762e-10}
rotation: {x: -0.46980694, y: 0.47375217, z: -0.33013093, w: 0.66772294}
scale: {x: 0.9999998, y: 0.99999994, z: 1}
- name: RightShoulder
parentName: Spine
position: {x: 0.00058790407, y: 0.0010379879, z: -0.00009555276}
rotation: {x: 0.46237627, y: 0.4455591, z: -0.53142023, w: 0.55251956}
scale: {x: 1.0000001, y: 1, z: 1.0000002}
- name: RightArm
parentName: RightShoulder
position: {x: 1.3274097e-10, y: 0.0023574615, z: -5.334192e-10}
rotation: {x: -0.023307584, y: -0.24103686, z: 0.037725538, w: -0.9695024}
scale: {x: 0.99999994, y: 1, z: 1.0000001}
- name: RightForeArm
parentName: RightArm
position: {x: -1.4305117e-11, y: 0.0019755196, z: 0.0000000013232232}
rotation: {x: -0.038582638, y: -0.23478822, z: 0.03961312, w: 0.9704724}
scale: {x: 1, y: 1.0000002, z: 1.0000002}
- name: RightHand
parentName: RightForeArm
position: {x: 1.0013581e-10, y: 0.0013624597, z: -1.3634562e-11}
rotation: {x: 0.4947752, y: 0.49634007, z: -0.42102388, w: -0.57583237}
scale: {x: 1.0000002, y: 1, z: 1.0000002}
- name: neck
parentName: Spine
position: {x: -0.0000058609817, y: 0.00097598013, z: 0.00019259242}
rotation: {x: 0.09726582, y: -0.0022071186, z: 0.0027441084, w: 0.99525225}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Head
parentName: neck
position: {x: 8.940698e-13, y: 0.00073912425, z: 2.8789046e-10}
rotation: {x: -0.0813364, y: 0.00003114226, z: 0.0003584914, w: 0.9966867}
scale: {x: 1.0000001, y: 0.99999994, z: 0.9999998}
- name: head_end
parentName: Head
position: {x: -0.00001599102, y: 0.007850442, z: -0.0032769828}
rotation: {x: -0.19643323, y: 0.000000001977241, z: 0.00095855386, w: 0.9805168}
scale: {x: 0.9999998, y: 0.9999998, z: 1}
- name: headfront
parentName: Head
position: {x: 0.00001599102, y: 0.0006925007, z: 0.0032769828}
rotation: {x: 0.6297724, y: -0.000000033889584, z: -0.0030731973, w: 0.77677363}
scale: {x: 0.9999998, y: 1.0000001, z: 0.99999994}
- name: char1
parentName: UnicornFartDust(Clone)
position: {x: 3.8623807e-10, y: 2.1100045e-10, z: -5.7220468e-11}
rotation: {x: -5.8206218e-11, y: -1.4551804e-11, z: 1.3877788e-17, w: 1}
scale: {x: 0.9999999, y: 1, z: 1}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 0.006
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 3
humanoidOversampling: 1
avatarSetup: 1
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: